чит коды victoria 2 heart of darkness

obnimat romantika liubov 142385 1280x720 Игры для детей

Коды для Victoria 2

Коды в игре Victoria 2 прописываются с помощью консоли. Чтобы её открыть, при английской раскладке жмём тильду (

Таблица со всеми читами для Victoria 2

Кроме того, в игре Victoria 2 вы можете ввести в консоль код help, чтобы вывести все доступные команды. Если ввести help [имя команды], будет выведена вся информация, связанная с указанным читом. Это позволяет уточнить, как использовать определенную команду, не сворачивая игру.

Как вы заметили, перечень различных чит-кодов для Victoria 2 действительно обширен. Они позволяют как немного облегчить игру, так и значительно усилить ваше государство. Ещё больше интересных возможностей вносят чит-события, список которых находится ниже. Среди них есть коды на управление политической сферой, а также различные способы упростить экспансию.

Список чит-событий для Victoria 2

Коды на появление в мире новых идеологий

Читы на смену формы правления

60000 Пролетарская диктатура (коммунизм) 60010 Президентская диктатура (реакционеры) 60020 Чит-код на буржуазную диктатуру 60030 Фашистская диктатура 60040 Абсолютная монархия 60050 Чит-код на республику (демократия) 60060 Конституционная монархия 60070 Прусская монархия

Коды на Casus Belli – поводы к войне

2510 Ограничение роста у великой державы 2520 и 2550 Унижение (снижение престижа) 2530 Место под солнцем (захват колонии) 2540 Чит-код на ограничение роста 2560 Возвращение (случайная или заданная провинция становится национальной) 2570 Завоевание (применимо к минорам)

Читы на предвыборные дебаты

14000 Торговая политика 14010 Экономическая политика 14020 Религиозная политика 14030 Закон о гражданстве 14040 Военная политика 14050 Чит-код на протекционизм 14060 Свободная торговля 14070 Рыночная экономика 14080 Государственная регуляция 14090 Государственный капитализм 14100 Чит-код на плановую экономику 14110 Дебаты об атеизме 14120 Секуляризация 14130 Плюрализм 14140 Дебаты о морализме 14150 Вид на жительство 14160 Ограниченное гражданство 14170 Полное гражданство 14180 Чит-код на шовинизм 14190 Милитаризм 14200 Антимилитаризм 14210 Пацифизм

Коды на партии в парламенте

Другие интересные события в Victoria 2

13000 Западное влияние или изоляционизм (событие, предназначенное для азиатских стран и дающее полезные бонусы) 18100 Чит-код на принятие начальной медицинской реформы (увеличивает рождаемость) 18180 Уменьшает агрессивность и сознательность населения на 1.00 18500 Уменьшает агрессивность населения на 1.00 или даёт немного престижа 18540 Чит-код неплохо снижает badboy или даёт немного престижа 18560 Уменьшает агрессивность на 1.00 или уменьшает сознательность населения на 1.00 19000 Позволяет совершить открытие великих войн 19320 Чит-код уменьшает агрессивность населения на 3.00 22500 Обвал в экономике (-20% к производству, +5% к выплатам новых займов)

Создание собственных чит-событий для Victoria 2 через файлы игры

Источник

Чит коды victoria 2 heart of darkness

Модератор форума: SaNiOK
Форум » Виктория 2 (Victoria II) » Виктория 2 — Основной раздел » Виктория 2. Коды, ивенты и горячие клавиши (Cheat codes, events and shortcuts for Victoria 2)

Виктория 2. Коды, ивенты и горячие клавиши

piska Дата: Понедельник, 23.08.2010, 20:36 | Сообщение # 1

muser3

] или сочетанием клавиш [Alt]+[2]+[1]
2) Ввести в неё код
3) Подтвердить ввод кода, нажав на клавишу [Enter]

Активация события:
1) Вызвать консоль с помощью клавиши [

] или сочетанием клавиш [Alt]+[2]+[1]
2) Ввести в неё без кавычек « event НОМЕР СОБЫТИЯ »
3) Подтвердить ввод, нажав на клавишу [Enter]

Общие:
Home — перейти к столице
F1…F8 — окна верхнего меню
F11 — скриншот
F12 — скриншот всей карты мира
Esc — вкл/выкл главное меню
Esc — покинуть активное окно
L — вкл/выкл летопись
q,w,e,r,t,y,u,i,o,p — переключение режимов карты

Окно провинции:
F — поставить национальный фокус
S — посмотреть статистику населения
A — создать армию
N — создать флот
[Shift] + R — расширить ж/д

Окно юнита:
R — уничтожить юнит
G — объединить несколько юнитов в один
[Ctrl] + 0…9 — прикрепить юнит к горячей клавише
0…9 — выбрать юнит, прикреплённый к горячей клавише

Летопись:
← / → — пролистывание летописи

Art1985 Дата: Понедельник, 23.08.2010, 20:44 | Сообщение # 2
348405

user

yesmen — ИИ соглашается на все предложения

muser3

По первым двум понятно. А последнее? Это что, в свою очередь, компьютер тебе делает предложение, от которого ты не можешь отказаться? crazy

Art1985 Дата: Понедельник, 23.08.2010, 20:57 | Сообщение # 4
348405

user

muser3

muser3

user

MadDog Дата: Вторник, 30.11.2010, 22:01 | Сообщение # 8
5061 726191

user

user

Что и делаю biggrinНе первый год играю wink
Однако игра у меня с патчем 1.1
Может в этом проблема?

user

user

Играю по всякому.
Инфа про 8000х эвенты взята с этого сайта http://www.strategium.ru
Точнее с его форума.
И там чётко и ясно написано, что это за эвенты. Это самодел.

и прописывайте в нем:

#Cheat Event
country_event = <

mean_time_to_happen = <
months = 20000
>

title = «Cheat Event»
desc = «research, badboy, money.»
picture = «Smithsonian»

и вводим в игре в режиме кодов (консоле)
event 80001
и получаем одно из:

99999 очков иследования.
-25 бэтбоя
700000 мани
-10 усталости от войны
+10 престижа

Источник

Console commands

This article is considered accurate for the current version of the game.

45px

This article may need to be rewritten in part or entirely.
Please help us improve this article.

This page lists the codes which may be input into the Console Window, a special debugging window which may be accessed by pressing the ` key (button may vary on non-American keyboards). Press the up or down arrow keys to traverse through previously executed commands. Many codes can be turned off by repeating the command, but sometimes reloading the save or exiting the game is necessary.

They are often considered cheating to use.

List of Commands

Expansion or patch required Command Effect Example Comments
money [amount] Adds the desired amount of money to the player’s nation’s cash reserves. money 15000
patch 1.2 prestige [amount] Gives a specified amount of prestige to the player. prestige 100
leadership [amount] Adds the desired amount of leadership to the player’s nation’s leadership reserves. leadership 3
goods [amount] Gives the player the amount specified of all the goods in the game plus the same amount of money. Default is 10000. goods 5000 Warning: creating a large amount of goods with this code will probably lead to economic problems.
plurality [number] Set the player plurality to the number given. plurality 75
revolt [province id] Rise all the valid rebels of the country that controls [province id] revolt 1 Use twice for it to take effect
instantconstruction Buildings finish in one day. instantconstruction Affects human and AI players.
inc Buildings finish in one day. inc Affects only human players, not the AI.
instantresearch Research finishes in one day. instantresearch Affects human and AI players.
inr Research finishes in one day. inr Affects only human players, not the AI.
yesmen The AI accepts any deal with the player or other AI players. yesmen This was changed to «debug yesmen» in the initial release of HoD.
HoD debug yesmen The AI accepts any deal with the player or other AI players. debug yesmen
tag [TAG] Change the player country to the one specified. tag USA The tag must be capitalized.

More than 1 change «sleeps» the AI of the affected country until reload.

event [event id] [province id] Trigger province events, regardless of the event requirements. event 5162 1 This command applies to province events only. If the province ID is not specified, the event is triggered in the capital province of the player’s country.
event [id] [TAG] Trigger country events, regardless of the event requirements. event 2001 USA This command applies to country events only. If the country tag is not specified, the event is triggered in the player’s country.
changeowner [TAG] [province id] Change the current owner of [province id] to the TAG specified. changeowner USA 1
changecontroller [TAG] [province id] Change the current controller of [province id] to the TAG specified. changecontroller USA 1 Unless there is a war between the original owner and the specified country the province will return to the original owner.
conquerall [TAG] Set all enemy provinces under the current country’s control. conquerall USA Unless there is a war between the specified country and the current country the provinces will return to the original owner.
showprovinceid Shows the id of the provinces. showprovinceid
provid Shows the id of the provinces. provid A shortened version of the previous command.
spawnunit [unit] [province id] A [unit] appears in the province specified at 0 organization and full strength. spawnunit hussar 206 In case of a land unit, the soldiers will come from a random province.
reload Allows some files, such as the interface files, to be reloaded. reload interface.gfx No-one is sure which files can be reloaded and which cannot.
reloadfx Reloads the specified shaders. reloadfx map
reloadtexture Reloads the specified texture. reloadtexture grass.png
break Enforces rebel/movement demands. break The top-level rebels available in the movement window are the ones that have their demands met.
upperhouse Trigger a reelection of the upper house. upperhouse
election Starts common elections. election
militancy [level] Changes militancy of all pops by the specified amount. militancy 1 Both positive and negative values work.
date Changes the date. date 1862.5.13
fow Turns on\of fog of war. fow
HoD debug fow Turns on\of fog of war. debug fow
debug invent [invention] Discover specified invention. debug invent gas_attack The names of all inventions are in the inventions folder. The «debug» part of this command may not be required.
debug market Turns on/off a log of price changes. debug market The log is located at which is located in My documents/Paradox Interactive/Victoria 2/Logs/game.log, and has a format described at [1].
minzoom Controls max and minimum zoom. minzoom
debug cb_use Show all the requirements for a certain Casus Belli, marking which ones are currently valid or invalid. The first TAG is the country trying to use the CB; the second TAG is the country against the CB is evaluated. debug cb_use conquest_cb USA MEX The list can be too long to be completely displayed.
wireframe Switches units’ 3D models to wireframe mode. wireframe
blockade

Blockades the specified province. blockade 1
reorg

All units in the specified province get 100% organization and full strength. reorg 12
fullscreen Changes screen to fullscreen mode. fullscreen
debug allmoney Shows info for money transfers. debug allmoney
debug alwaysdiplo Makes diplomats endless. debug alwaysdiplo
debug alwaysaddwargoal Removes limitations for adding wargoals. debug alwaysaddwargoal
researchpoints [number] Grants the specified number of research points. researchpoints 9001
debug alwaysreform Eliminates the 1-month wait between reforms. debug alwaysreform It’s unknown if it this affects the AI.
debug influence Makes every Great Power’s influence on every country fixed at 100. When deactivated, all influence levels return to normal. debug influence Also affects the AI.

It doesn’t show any message on console when activated or deactivated.

HoD debug assert Events won’t pause the game. debug assert This is a regular game option that you can switch on and off in some newer Paradox games.
suppress Set suppression points to 100. suppress
HoD showrails(rails) Toggles the railroads visibility mode showrails(rails)
HoD Citysize [on/off] [ (if on)] Overrides the cities size. Citysize [off]
HoD newsfakegenerateall(fakenewsall) [ ] [ ] Generates fake news for each possible fake defined. newsfakegenerateall(fakenewsall) [ ] [ ]
HoD newsfakegenerate(fakenews) [articlename] [ ] [ ] Generates fake news for specified article name. newsfakegenerate(fakenews) [articlename] [ ] [ ]
HoD reloadnewsdatabase(reloadnews) [articlename] [ ] [ ] Reloads the news databases and styles. reloadnewsdatabase(reloadnews)
HoD newsgeneratefrompath(newsfrom) [path] [ ] [ ] Generates news from specified folder. newsgeneratefrompath(newsfrom) [path] [ ] [ ]
HoD newsgenerate(news) [filename] [ ] [ ] Generates news from file. newsgenerate(news) [filename] [ ] [ ]
HoD addresearch(addr) [techname] Adds research at specified name. addresearch(addr) [techname]
HoD leaderprestige(lprestige) [province] [value] Adds prestige to leaders attached to units at specified location. leaderprestige(lprestige) [1456] [10]
HoD togglepopupdate(popupdate) Toggles ON/OFF updating pops. togglepopupdate(popupdate)
HoD popstat Prints out amount of active pops. popstat
HoD breakalliances(breakally) [ ] Breaks all alliances for you or for specific country. breakalliances(breakally) [ENG]
HoD lua [luacode] Executes lua code typed instead of arguments. lua [luacode]
HoD technologylist(techs) Prints out all technologies technologylist(techs)
HoD morehumans(humans) [num] Adds more humans morehumans(humans) [2]
HoD window(wnd) [Arguments: open/close] [window gui name] Opens or closes the specified window window(wnd) [Arguments: open/close] [window gui name]
HoD randomlog Toggles random logging randomlog
HoD reload [file name] Reloads the gui or lua file reload [file name]
HoD reloadinterface Reloads the entire interface reloadinterface
HoD reloadfx [Arguments: map or *.fx filename] Reloads the shader reloadfx [Arguments: map or *.fx filename]
HoD reloadtexture [texture file name] Reloads the specified texture reloadtexture [texture file name]
HoD paint Switch to map painting mode. paint
HoD rpaint Switch to region painting mode. rpaint
HoD cpaint Switch to continent painting mode. cpaint
HoD teleportselectionto(teleport) [province id] Teleports currently selected unit to location teleportselectionto(teleport) [1]
HoD reorg [province id] Reorganize all units at location (includes enemies, so use wisely) reorg [1] (reorganizes units in Stockholm)
HoD tutorial [chapter id] [ ] Sets or reload tutorial tutorial [1] [ ]
HoD copyprov Copy selected provinces ids to clipboard copyprov
HoD spawnactor [actor name] [province id] [] [ ] [ ] Spawns 3d object at location spawnactor [actor name] [province id] [] [ ] [ ]
HoD helplog Print out all console commands to game.log file. helplog
HoD help [Command name] Print out all console commands or a specific command description. helplog

Unconfirmed or not working commands

demotiondesc: Somehow should descript pop demotion. Looks like game crashing.

cthulhu: Calls Cthulhu R’lyeh.

help: Displays the message ‘No help for you!’ Work in Heart of Darkness.

Источник

Коды (cheats) к игре Victoria II: Heart of Darkness

mbgr

· Все коды, советы, прохождение и трейнеры к игре Victoria II: Heart of Darkness

Коды (cheats) к игре Victoria II: Heart of Darkness

Cheat Codes:
————
The console commands are the more quick way of cheat. The console is activated
by the § button, or alternatively calling the symbol via alt+21 on the numpad
(or alt+0127 in some computers).

money [amount]
— Adds the desired amount of money to the player’s nation’s cash reserves.

Prestige [amount]
— Gives a specified amount of prestige to the player.
Available since VIC II version 1.2

leadership [amount]
— Adds the desired amount of leadership to the player’s nation’s leadership
reserves.

goods [amount]
— Gives the player the amount specified of all the goods in the game plus
the same amount of money. Default is 10000.

Plurality [number]
— Set the player plurality to the number given.

revolt [ province id]
— Rise all the valid rebels of the country that controls [province id]
(use twice).

instantconstruction
— Buildings finish in one day. Affects human and AI players.

inc
— Short version of instantconstruction. Doesn’t affect the AI.

instantresearch
— Research finishes in one day. Affects human and AI players.

inr
— Short version of instantresearch. Doesn’t affect the AI.

TAG [TAG]
— Change the player country to the one specified. The [TAG] part must be in
caps, and more than 1 change «sleeps» the AI of the affected country until
reload.

event [id] [province id]
— (Province events) Trigger events with the id specified, ignoring it
requirements. You can specify the province affected, otherwise it default
to the capital province.

event [id] [TAG]
— (Country events) Trigger events with the id specified, ignoring it
requirements. You can specify the country affected, if there is no TAG
or a misspelled one, it will use the current country.

changeowner [TAG] [province id]
— Change the current owner of [province id] to the TAG specified.

changecontroller [TAG] [province id]
— Change the current controller of [province id] to the TAG specified.
Unless there is a war between the original owner and the TAG the province
will return to the original owner.

conquerall [TAG]
— Set all enemy provinces under our control.

showprovinceid
— Shows the id of the provinces.

provid
— The shortened version of the above cheat.

spawnunit [unit] [province id]
— A [unit] appears in the province specified at 0 organization and full
strength. In case of a land unit, the soldiers will come from a random province.

break
— Enforces demands of top-level rebels available in movement window.

upperhouse
— Instant upper house reelection.

election
— Starts common elections right now.

militancy [level]
— Changes militancy level. Try positive and negative values.

date
— Changes date.

fow
— Turns on\of fog of war. In HoD it is debug fow

debug invent [invention]
— Discover specified invention. The names of all inventions are in the
inventions folder.

debug market
— Turns on\of price changing log which is located in me documents\paradox
interactive\logs\game.log.

minzoom
— Controls max and minimum zoom.

wireframe
— Switches units 3D models to wireframe mode.

debug allmoney
— Shows info for money transfers.

debug alwaysdiplo
— Makes diplomats endless.

debug alwaysaddwargoal
— Removes limits for wargoal.

debug researchpoints [number]
— Grants the specified number of research-points.

debug alwaysreform
— Eliminates the 1 month wait between reforms. You still need to have +50%
of the upper-house favorable to pass reforms. The effect of this cheat won’t
disappear until you reset the game, and it’s unknown if affect the AI as well
(It doesn’t seem thought).

debug influence
— Makes every Great Power’s influence on every country fixed at 100 (AI
included). When deactivated, all influence levels return to normal.
It doesn’t show any message on console when activated or deactivated.

suppress
— Set the suppression points to 100.

showrails
— Toggles the railroads visibility mode

spawnunit [unittype] [province]
— Spawns unit at specified location.

addresearch(addr) [techname]
— Adds research at specified name.

provblockade(blockade) [province]
— Toggles province blockade.

researchpoints(rpoints) [num]
— Adds specified amount of research points.

invention(invent) [name]
— Triggers specified invention.

showprovinceid(provid)
— Toggles province ID visibility in tooltips.

leaderprestige(lprestige) [province] [value]
— Adds prestige to leaders attached to units at specified location.

revolt [province]
— Creates revolt at specified location.

militancy [province] [ideology]
— Sets high militancy for pops at location and specified ideology.

togglepopupdate(popupdate)
— Toggles ON/OFF updating pops.

popstat
— Prints out amount of active pops.

plurality(plur) [value]
— Sets plurality to specified value

goods [num]
— Adds specified amount of all goods.

upperhouse
— Updates the upper house.

lua [luacode]
— Executes lua code typed instead of arguments.

leadership(leader) [num]
— Adds leadership points to your country.

suppress [num]
— Adds suppression points to your country.

prestige [num]
— Adds prestige points to your country.

technologylist(techs)
— Prints out all technologies

morehumans(humans) [num]
— Adds more humans

window(wnd) [Arguments: open/close] [window gui name]
— Opens or closes the specified window

randomlog
— Toggles random logging

reload [file name]
— Reloads the gui or lua file

reloadinterface
— Reloads the entire interface

reloadfx [Arguments: map or *.fx filename]
— Reloads the shader

reloadtexture [texture file name]
— Reloads the specified texture

election
— Starts an election

tag [country_TAG]
— Switch control to another country

paint
— Switch to map painting mode.

rpaint
— Switch to region painting mode.

cpaint
— Switch to continent painting mode.

date [date in format yyyy.mm.dd.hh]
— Changes current date

money [amount]
— Adds specified amount of money

teleportselectionto(teleport) [province id]
— Teleports currently selected unit to location

reorg [province id]
— Reorganize all units at location (includes enemies, so use wisely)

instantconstruction(instantproduction,inc)
— Toggles instant construction

instantresearch(inr)
— Toggles instant research

fullscreen
— Toggles full screen mode

changeowner [country tag] [province id]
— Change the owner of specified location

changecontroller [country tag] [province id]
— Change the controller of specified location

copyprov
— Copy selected provinces ids to clipboard

conquerall [country tag]
— Set all enemy provinces under our control.

helplog
— Print out all console commands to game.log file.

help [command name]
— Print out all console commands or a specific command description.

Источник

Сказочный портал